Interactive Graphics & Animation with VCam

Author First name, Last name, Institution

Miroslaw Majewski

Document Type

Book Chapter

Source of Publication

MuPAD Pro Computing Essentials

Publication Date

1-1-2004

Abstract

In the previous chapter, I mentioned many times that you do not need to learn all these plotting options, and that I will show you how to deal with them without using any of the keywords and parameters that we had discussed. Now it is time for me to fulfill my promise. So, let us start exploring interactive graphics development with MuPAD. Certainly, you will still need to type in at least some basic statements where you will declare the objects to be plotted, but this is really all. The rest you will do in interactive mode, by experimenting in the Virtual Camera environment.

Publisher

Springer Berlin Heidelberg

First Page

189

Last Page

218

Disciplines

Computer Sciences

Indexed in Scopus

no

Open Access

no

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