A review on the use of immersive technology in space research
Document Type
Article
Source of Publication
Telematics and Informatics Reports
Publication Date
3-1-2025
Abstract
Immersive technologies, such as virtual reality (VR), augmented reality (AR), and mixed reality (MR), create digital experiences by merging real and virtual worlds, offering enhanced spatial engagement and sensory immersion. This study examines immersive technologies’ possible advancements to space research, along with application examples in data visualization, astronaut training, and mission planning. Based on the analysis of 44 papers, immersive technologies can assist in diverse areas as varied as procedure guidance, astronaut training, and health-related aspects involving using devices such as HTC Vive, Microsoft HoloLens, and Oculus. The most critical challenges are, by far, difficulties in the selection of participants for research, authenticity in the representation of virtual environments, and technical problems. Overall, our findings indicate the utility of immersive systems through enhanced effects, mostly in training, data interpretation, and human-machine interaction. Future research should involve the continuation of studies using larger sample sizes, interoperability, computational power, user comfort, and machine learning.
DOI Link
ISSN
Publisher
Elsevier BV
Volume
17
Disciplines
Computer Sciences
Keywords
Augmented reality, Immersive technologies, Mixed reality, Space research, Virtual reality
Scopus ID
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.
Recommended Citation
Kuhail, Mohammad Amin; Abdulkerim, Aymen Zekeria; Thornquist, Erik; and Haile, Saron Yemane, "A review on the use of immersive technology in space research" (2025). All Works. 7167.
https://zuscholars.zu.ac.ae/works/7167
Indexed in Scopus
yes
Open Access
yes
Open Access Type
Gold: This publication is openly available in an open access journal/series