Entrepreneurship games: Overview and their future in the UAE
Document Type
Conference Proceeding
Source of Publication
Proceedings of the European, Mediterranean and Middle Eastern Conference on Information Systems, EMCIS 2012
Publication Date
1-1-2012
Abstract
Numerous research studies have been carried out on the use of computer games in teaching students of all ages in specific subject areas, such as health, business, maths, languages, culture, etc. Many of them recommend integrating such tools into educational curricula as an innovative and creative way to deliver course content. There are also studies that show the drawbacks of using these games in education if they are not used properly and within specific constraints. In this paper, we have considered some of these constraints while testing a game on students at Zayed University in the UAE. One of our aims is to contribute to the research on the effects of using games in teaching in a new area, such as entrepreneurship. Another is to provide empirical data on the use of such an approach in higher education in general.
ISBN
9781908549037
Publisher
Brunel University London Press
First Page
498
Last Page
508
Disciplines
Computer Sciences
Keywords
Entrepreneurship, Games, Higher education, UAE
Scopus ID
Recommended Citation
Manar, Abu Talib; Omar, Al Fandi; Heba, Al Ammari; Asma, Al Amri; and Asma, Al Mansoori, "Entrepreneurship games: Overview and their future in the UAE" (2012). All Works. 1515.
https://zuscholars.zu.ac.ae/works/1515
Indexed in Scopus
yes
Open Access
no