Process-of-Things: Weaving film industry’s practices into the Internet-of-Things

Document Type

Conference Proceeding

Source of Publication

Internet of Things

Publication Date

1-1-2020

Abstract

This paper presents a novel way to address the “silo” obstacle that is making things play a limited role in the Internet-of-Things (IoT) arena since they mainly act as data suppliers. This novel way capitalizes on the concept of storytelling to connect things together, which leads to the formation of Process-of-Things (PoT). In compliance with the movie industry’s practices, a PoT has a script that identifies the necessary characters (actors) along with what they are expected to do, when, and where. Things, specialized into living and non-living, embody the characters during the shooting (filming) of scripts. 5 phases ensure the completion of this embodiment with emphasis on rehearsal and evaluation stages, in this paper, to guarantee character readiness and appropriateness, respectively. A system implementing PoT’s 5 phases is presented in this paper along with a usability study summarizing how end-users, namely farmers, experienced the system.

ISSN

2542-6605

Publisher

Elsevier BV

Volume

11

First Page

100248

Disciplines

Arts and Humanities | Computer Sciences

Keywords

Internet-of-Things, Movie, Process-of-Things, Storytelling

Scopus ID

85114775108

Indexed in Scopus

yes

Open Access

no

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