Document Type
Article
Source of Publication
Procedia Computer Science
Publication Date
1-1-2022
Abstract
This paper provides an overview of crowdsensing and some of its applications. Crowdsensing is a part of the collecting data situations also; it’s built on a data system on multiple customer interactions. Moreover, writing the general information of the smart cities can be used to boost to received number frequency to send messages. This work mentioned the Crowdsensing layers that describe Mobile crowdsensing. The article focuses on crowdsensing layers, developed an application in Coalition Game using crowdsensing in terms of GPS. In addition, this paper discussed the Mobile crowdsensing system and how important the cloud is in serving the wireless network, the Internet of things (IoT), and data collection. Furthermore, this research also has developed a smart crowdsensing parking system that will help by reducing the time-wasting users.
DOI Link
ISSN
Publisher
Elsevier BV
Volume
201
First Page
535
Last Page
542
Disciplines
Computer Sciences
Keywords
Crowdsensing, Smart Cities, layers, IoT, GPS, Devices, Sensors
Scopus ID
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Recommended Citation
Abu Hilal, Hasan; Abu Hilal, Narmeen; Abu Hilal, Ala’; and Abu Hilal, Tariq, "Crowdsensing Application on Coalition Game Using GPS and IoT Parking in Smart Cities" (2022). All Works. 5025.
https://zuscholars.zu.ac.ae/works/5025
Indexed in Scopus
yes
Open Access
yes
Open Access Type
Gold: This publication is openly available in an open access journal/series