Title

Crowdsensing Application on Coalition Game Using GPS and IoT Parking in Smart Cities

Document Type

Article

Source of Publication

Procedia Computer Science

Publication Date

1-1-2022

Abstract

This paper provides an overview of crowdsensing and some of its applications. Crowdsensing is a part of the collecting data situations also; it’s built on a data system on multiple customer interactions. Moreover, writing the general information of the smart cities can be used to boost to received number frequency to send messages. This work mentioned the Crowdsensing layers that describe Mobile crowdsensing. The article focuses on crowdsensing layers, developed an application in Coalition Game using crowdsensing in terms of GPS. In addition, this paper discussed the Mobile crowdsensing system and how important the cloud is in serving the wireless network, the Internet of things (IoT), and data collection. Furthermore, this research also has developed a smart crowdsensing parking system that will help by reducing the time-wasting users.

ISSN

1877-0509

Volume

201

First Page

535

Last Page

542

Disciplines

Computer Sciences

Keywords

Crowdsensing, Smart Cities, layers, IoT, GPS, Devices, Sensors

Indexed in Scopus

no

Open Access

yes

Open Access Type

Gold: This publication is openly available in an open access journal/series

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