Towards Bilateral Client Selection in Federated Learning Using Matching Game Theory
Document Type
Conference Proceeding
Source of Publication
GLOBECOM 2022 - 2022 IEEE Global Communications Conference
Publication Date
12-8-2022
Abstract
Federated Learning (FL) is a novel distributed privacy-preserving learning paradigm, which enables the collaboration among several devices. However, selecting the participants that would contribute to this collaborative training is highly challenging. Adopting a random selection strategy would entail substantial problems due to the heterogeneity in terms of data quality and resources across the participants. To overcome this problem, we propose an intelligent client selection approach for federated learning on IoT devices using matching game theory. Our solution involves the design of: (1) preference functions for the client IoT devices and federated servers to allow them to rank each other according to several criteria such as accuracy and price, and (2) intelligent matching algorithms that take into account the preferences of both parties in their design. Based on our simulation findings, our strategy surpasses the VanillaFL selection approach in terms of maximizing both the revenues of the client devices and accuracy of the global federated learning model.
DOI Link
ISBN
978-1-6654-3540-6
Publisher
IEEE
Volume
00
First Page
01
Last Page
06
Disciplines
Computer Sciences
Keywords
Training, Federated learning, Simulation, Data integrity, Collaboration, Games, Servers
Recommended Citation
Wehbi, Osama; Arisdakessian, Sarhad; Wahab, Omar Abdel; Otrok, Hadi; Otoum, Safa; and Mourad, Azzam, "Towards Bilateral Client Selection in Federated Learning Using Matching Game Theory" (2022). All Works. 5580.
https://zuscholars.zu.ac.ae/works/5580
Indexed in Scopus
no
Open Access
no