Nitty-gritties of customer experience in metaverse retailing
Document Type
Article
Source of Publication
Journal of Retailing and Consumer Services
Publication Date
7-1-2024
Abstract
Metaverse has revolutionized the retail landscape and related customer experience. Yet, research in this area remains limited. This study unveils metaverse retailing aspects and their impact on customer experience by linking extracted twenty latent topics grouped under four themes, namely, immersive technology adoption, controlled interaction, agency interface integration, and novel metaverse environment with the Uses and Gratification Theory 2.0 (UGT 2.0) elements - modality, agency, interactivity, and navigability. The paper discusses metaverse retailing and customer experience research that can advance consumer research and help companies identify metaverse retailing customer experience improvement areas. The paper concludes with possible directions that can be undertaken in future research related to the four themes identified in the context of customer experience in metaverse retailing. The authors also propose three probable future research models that are well grounded in theory and arise from our analysis of work undertaken in the area of customer experience in metaverse retailing.
DOI Link
ISSN
Publisher
Elsevier BV
Volume
79
Disciplines
Business | Computer Sciences
Keywords
Customer experience, Metaverse, Metaverse retailing, Uses and gratifications theory 2.0
Scopus ID
Recommended Citation
Mehrotra, Ankit; Agarwal, Reeti; Khalil, Ashraf; Alzeiby, Ebtesam Abdullah; and Agarwal, Vaishali, "Nitty-gritties of customer experience in metaverse retailing" (2024). All Works. 6569.
https://zuscholars.zu.ac.ae/works/6569
Indexed in Scopus
yes
Open Access
no