Constructing video games to teach security using Game Maker, Flash and Unity
Document Type
Article
Source of Publication
Journal of Computing Sciences in Colleges
Publication Date
5-1-2012
Abstract
Video Games and Security are two popular specializations in practically any computing curriculum. For most computer science topics (Programming, System Analysis, Databases) students can be required to build a product at the end of the course. In security, this is a greater challenge. Professors can't inject viruses on a network for students to practice removing them. However, videogames can simulate this scenario. The target audience for this Tutorial will be any computer science professor, although professors teaching videogames or security may have greater interest.
Volume
27
First Page
6
Last Page
6
Disciplines
Computer Sciences
Recommended Citation
Guimaraes, Mario and Said, Huwida, "Constructing video games to teach security using Game Maker, Flash and Unity" (2012). All Works. 1049.
https://zuscholars.zu.ac.ae/works/1049
Indexed in Scopus
no
Open Access
no