Constructing video games to teach security using Game Maker, Flash and Unity

Author First name, Last name, Institution

Mario Guimaraes
Huwida Said

Document Type

Article

Source of Publication

Journal of Computing Sciences in Colleges

Publication Date

5-1-2012

Abstract

Video Games and Security are two popular specializations in practically any computing curriculum. For most computer science topics (Programming, System Analysis, Databases) students can be required to build a product at the end of the course. In security, this is a greater challenge. Professors can't inject viruses on a network for students to practice removing them. However, videogames can simulate this scenario. The target audience for this Tutorial will be any computer science professor, although professors teaching videogames or security may have greater interest.

Volume

27

First Page

6

Last Page

6

Disciplines

Computer Sciences

Indexed in Scopus

no

Open Access

no

Share

COinS