Open virtual playground: Initial architecture and results
Document Type
Conference Proceeding
Source of Publication
2012 IEEE Consumer Communications and Networking Conference, CCNC'2012
Publication Date
5-11-2012
Abstract
Network virtualization is a promising and technically challenging concept, which enables the dynamic creation of several co-existing logical network instances (or virtual networks) over a shared physical network infrastructure. There are several motivations behind this concept, including: cost-effective sharing of resources; customizable networking solutions; and the convergence of existing network infrastructures. We have previously proposed a new business model for virtual networking environments. In this paper, we use this model as well as concrete use cases as basis for the definition of the Open Virtual Playground - an open virtual multi-services networking architecture in which different levels of services (i.e. essential services, service enablers, service building blocks, and end-user services) offered by various players, can be dynamically discovered, used, and composed. Furthermore, a QoS-enabled VoIP service scenario is used to demonstrate the system operation and preliminary performance measurements are collected. © 2012 IEEE.
DOI Link
ISBN
9781457720710
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
First Page
576
Last Page
581
Disciplines
Business
Keywords
business modeling, Network virtualization, QoS-enabled VoIP, service-oriented architecture, use cases
Scopus ID
Recommended Citation
El Barachi, May; Kara, Nadjia; and Dssouli, Rachida, "Open virtual playground: Initial architecture and results" (2012). All Works. 2598.
https://zuscholars.zu.ac.ae/works/2598
Indexed in Scopus
yes
Open Access
no