Constructing video games to teach security using Game Maker, Flash and Unity
Source of Publication
Journal of Computing Sciences in Colleges
Video Games and Security are two popular specializations in practically any computing curriculum. For most computer science topics (Programming, System Analysis, Databases) students can be required to build a product at the end of the course. In security, this is a greater challenge. Professors can't inject viruses on a network for students to practice removing them. However, videogames can simulate this scenario. The target audience for this Tutorial will be any computer science professor, although professors teaching videogames or security may have greater interest.
Guimaraes, Mario and Said, Huwida, "Constructing video games to teach security using Game Maker, Flash and Unity" (2012). All Works. 1049.
Indexed in Scopus